Minecrafts Raytracing Beta Beta Is Available On PC This Week

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Ten years have passed since the game's release and Minecraft continues to be one of the most loved games of our times - now, it's getting a new look with Ray Tracing. This is the best in gaming graphics. It mimics the physical behavior and lighting to give a game a cinematic-quality rendering.



NVIDIA announced that it was working on realistic visuals for Minecraft in the previous year. They will now be accessible to Windows users starting on April 16th. The beta version is currently in beta. It will feature the familiar Minecraft single-player experience, with shadows and reflections ray-traced by rays as well as lighting and custom realistic materials. Plus, you'll get to explore six brand-new RTX worlds developed by community creators. The worlds include Aquatic Adventure and Imagination Island, as well as Neon District. They are free for Minecraft Windows 10 gamers who use the Minecraft Marketplace.



The visually-focused release brings physically-based rendering (PBR), which means surfaces are set to look more realistic regardless of whether they're rough matte stone or glossy smooth ice, and to help with the grunt work needed to run all this and to make it all work, there's NVIDIA's DLSS 2.0. This updated version of NVIDIA's AI upscaler uses RTX Tensor Cores to take a lower-res image and upscale it to your desired resolution, purportedly doing better than the first version that launched alongside NVIDIA's RTX cards.



It's still in beta, so there could be some glitches. The beta version doesn't have certain features, such as multiplayer realms or third-party servers or cross-play. There are design issues and dimensions that aren't optimized for Ray-tracing. Banners are black, and slime mobs do not have faces. These are things which will be corrected in due time. The official release date hasn't yet been confirmed. Games Developers would like to hear from the community regarding the beta release.